Timing in Kumite is crucial for fairness, safety, and competitive integrity. Here’s how match durations and scoring windows are managed:

🥊 1. Match Lengths

Match TypeDurationExtensions (if Draw)
Preliminary1 × 2-minute roundUp to 2 × 2-minute extensions (Encho-sen)
Semi-Final & Final1 × 3-minute roundUp to 2 × 2-minute extensions

🕒 Extensions are only triggered in the event of a draw.

🎬 2. Timing Control

  • Match begins when the referee signals to start
  • Timing stops at:
    • The end of the allocated time (2 or 3 minutes)
    • A knockdown
  • Timing resumes when the referee signals continuation

🔔 3. End-of-Match Signals

  • Timekeeper uses a clearly audible gong to indicate time is up
  • A beanbag is thrown into the fighting area simultaneously
  • Contestants must stop fighting only on the referee’s signal

✅ 4. Valid Techniques

  • Techniques delivered at the exact moment the match ends are valid
  • Techniques delivered after an order to stop are:
    • ❌ Not scored
    • ⚠️ May result in a penalty

🚫 5. Scoring Boundaries

ScenarioScoring Validity
One fighter outside fighting/neutral zone❌ No technique scored
Both fighters in neutral zone & no “Yame”✅ Techniques score as normal